![]() ![]() We use real maps from NASA for all the different planets in the game. One of the things that has been really interesting about TerraGenesis is that the game is based very heavily on real science. Winn told us why facts are needed amongst the fiction:Ĭan you give us a flavour and tell us what we missed at GDC? After its mobile edition picked up a bunch of accolades, including winning the Very Big Indie Pitch, stellar things are expected of its Steam edition. From the start, it was a darling of those who like a pinch of authenticity in their video game broth, because it uses real NASA data in its design of our solar system. Launched on mobile in 2017, TerraGenesis hit PC for the first time this year. Indie creators Edgeworks were scheduled to deliver a talk about realism and accuracy in game design, but instead, we were able to Skype with co-founder and lead developer Alexander Winnto discuss his game and his theme. When GDC was postponed this month, we sadly lost the chance to hear from some of our favourite game makers.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |